/*
 *	HumanPlayer.h
 *
 *	Implements IChessPlayer for a human player
 */

#ifndef HUMANPLAYER_H_
#define HUMANPLAYER_H_
#include "IChessPlayer.h"
#include "../../model/inc/ModelControlLinker.h"

class HumanPlayer: public I_ChessPlayer{
private:
	ModelControlLinker *model;	//Link to facade
public:
	void on_CellSelected(int row, int col, int button);	//Passes click events to facade, drivers players turn
	void on_TimerEvent();		//Does nothing
};

#endif /* HUMANPLAYER_H_ */
